Source Code
use gpui::{
App, Application, Context, Global, Menu, MenuItem, SharedString, SystemMenuType, Window,
WindowOptions, actions, div, prelude::*, rgb,
};
struct SetMenus;
impl Render for SetMenus {
fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
div()
.flex()
.bg(rgb(0x2e7d32))
.size_full()
.justify_center()
.items_center()
.text_xl()
.text_color(rgb(0xffffff))
.child("Set Menus Example")
}
}
fn main() {
Application::new().run(|cx: &mut App| {
cx.set_global(AppState::new());
// Bring the menu bar to the foreground (so you can see the menu bar)
cx.activate(true);
// Register the `quit` function so it can be referenced by the `MenuItem::action` in the menu bar
cx.on_action(quit);
cx.on_action(toggle_check);
// Add menu items
set_app_menus(cx);
cx.open_window(WindowOptions::default(), |_, cx| cx.new(|_| SetMenus {}))
.unwrap();
});
}
#[derive(PartialEq)]
enum ViewMode {
List,
Grid,
}
impl ViewMode {
fn toggle(&mut self) {
*self = match self {
ViewMode::List => ViewMode::Grid,
ViewMode::Grid => ViewMode::List,
}
}
}
impl Into<SharedString> for ViewMode {
fn into(self) -> SharedString {
match self {
ViewMode::List => "List",
ViewMode::Grid => "Grid",
}
.into()
}
}
struct AppState {
view_mode: ViewMode,
}
impl AppState {
fn new() -> Self {
Self {
view_mode: ViewMode::List,
}
}
}
impl Global for AppState {}
fn set_app_menus(cx: &mut App) {
let app_state = cx.global::<AppState>();
cx.set_menus(vec![Menu {
name: "set_menus".into(),
items: vec![
MenuItem::os_submenu("Services", SystemMenuType::Services),
MenuItem::separator(),
MenuItem::action(ViewMode::List, ToggleCheck)
.checked(app_state.view_mode == ViewMode::List),
MenuItem::action(ViewMode::Grid, ToggleCheck)
.checked(app_state.view_mode == ViewMode::Grid),
MenuItem::separator(),
MenuItem::action("Quit", Quit),
],
}]);
}
// Associate actions using the `actions!` macro (or `Action` derive macro)
actions!(set_menus, [Quit, ToggleCheck]);
// Define the quit function that is registered with the App
fn quit(_: &Quit, cx: &mut App) {
println!("Gracefully quitting the application . . .");
cx.quit();
}
fn toggle_check(_: &ToggleCheck, cx: &mut App) {
let app_state = cx.global_mut::<AppState>();
app_state.view_mode.toggle();
set_app_menus(cx);
}